Saturday, November 16, 2024

Special Rooms: Pools Magical and Otherwise

An entry in an ongoing project to generate "special" rooms

Section 1: Pools, Magical or Otherwise

Pools in dungeons function as important sources of water and therefore get a lot of traffic. The original function of the pool, however, may have been different, e.g. it might have been used for bathing.

Section 1A: Pool Room Contents

d12 Pool Room Contents
2-3 Pool, no monster
4-5 Pool, monster
6-10 Pool, monster, & treasure
11-12 Magical Pool, see Section 1B
Adapted from ADnD DMG Appendix A Table VIII A p 172

Section 1B: Magic Pools

d6 Magic Pool Effect
1 Magic Pool Type 1
2 Magic Pool Type 2
3 Magic Pool Type 3
4 Magic Pool Type 4
5 Magic Pool Type 5
6 Magic Pool Type 6
  1. Turns gold to platinum (1-11) or lead (12-20), 1d6x100 coins
  2. Will, on a one-time only per character basis, add (1-3) or subtract (4-6) from one characteristic. Add or subtract 1-3 points. It will behave identically for everyone (1-12), or be determined by individual (13-20).
d6 Characteristic
1 Strength
2 Intelligence
3 Wisdom
4 Dexterity
5 Constitution
6 Charisma
  1. Talking pool which will grant one wish (1-5) or 1d4 wishes (6) which are judged to be consistent with its alignment. The pool’s alignment is (1-13) lawful, (14-18) neutral, or (19-20) chaotic. The wish can be withheld for up to (1-10) one day, (11-12) forever, or (13-20) must be used immediately
  2. Functions as Teleportation Chamber
  3. Functions as Portal to Another Plane
  4. The pool permits those who gaze into it to either (1-4) witness ongoing events elsewhere or (5-6) view past events as well as ongoing events.

Section 1C: Source of Water

d8 Source of Water
1-3 Natural Spring
4-5 Piping
6-7 Aqueduct
8 Enchantment, water appears magically